Clockwork Beetle 2014
CR 1/2 construct
Tiny construct, Unaligned
The clockwork beetle doesn’t require air, food, drink, or sleep.
The clockwork beetle is immune to any spell or effect that would alter its form.
The clockwork beetle can magically transmit simple messages and images to its owner, provided the owner is within 100 feet of it.
The clockwork beetle has advantage on saving throws against spells and other magical effects.
Actions
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage, and the target must make a DC 10 Constitution saving throw, taking 5 (2d4) poison damage on a failed save, or half as much damage on a successful one.
Other versions
Source: Tome of Beasts 1 (2023 Edition) (Kobold Press) · License: OPEN GAME LICENSE Version 1.0a details