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Young Brass Dragon 2014

CR 6 dragon

Large dragon (Dragons, Metallic), chaotic good


Armor Class
17 (natural armor)
Hit Points
110 (13d10+39)
Speed
40 ft., fly 80 ft., burrow 20 ft.

STR19 (+4)
DEX10 (+0)
CON17 (+3)
INT12 (+1)
WIS11 (+0)
CHA15 (+2)

Saving Throws
Dexterity +3, Constitution +6, Wisdom +3, Charisma +5
Skills
Perception +6, Persuasion +5, Stealth +3
Damage Immunities
fire
Senses
blindsight 30 ft., darkvision 120 ft., passive Perception 16
Languages
Common, Draconic
Challenge
6 (2,300 XP) · Proficiency Bonus +3

Actions

Multiattack.

The dragon makes three attacks: one with its bite and two with its claws.

Bite.

Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 15 (2d10 + 4) piercing damage.

Claw.

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.

Breath Weapons (Recharge 5–6).

The dragon uses one of the following breath weapons:

  • Fire Breath. The dragon exhales fire in a 40-foot line that is 5 feet wide. Each creature in that line must make a DC 14 Dexterity saving throw, taking 42 (12d6) fire damage on a failed save, or half as much damage on a successful one.
  • Sleep Breath. The dragon exhales sleep gas in a 30-foot cone. Each creature in that area must succeed on a DC 14 Constitution saving throw or fall unconscious for 5 minutes. This effect ends for a creature if the creature takes damage or someone uses an action to wake it.

Environments: Arctic or Tundra, Caves, Coast, Desert, Forest or Jungle, Grassland or Plains, Hills, Laboratory, Lake, Mountain, Ocean, Ruins, Sewer, Shadowfell, The Abyss, Astral Plane, Elysium, Ethereal Plane, Feywild, Hell, Material Plane, Plane of Air, Plane of Earth, Plane of Fire, Plane of Water, Swamp or Marsh, Temple, Badlands, Tomb, Underworld, Urban

Other versions

Source: System Reference Document 5.1 (Wizards of the Coast) · License: Creative Commons Attribution 4.0 / OPEN GAME LICENSE Version 1.0a details