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Shrieker 2014

CR 0 plant

Medium plant (Fungi), unaligned


Armor Class
5
Hit Points
13 (3d8)
Speed
—

STR1 (-5)
DEX1 (-5)
CON10 (+0)
INT1 (-5)
WIS3 (-4)
CHA1 (-5)

Saving Throws
Skills
Condition Immunities
blinded, deafened, frightened
Senses
blindsight 30 ft., passive Perception 6
Languages
—
Challenge
0 (0 XP) · Proficiency Bonus +2

False Appearance.

While the shrieker remains motionless, it is indistinguishable from an ordinary fungus.

Actions

Shriek.

When bright light or a creature is within 30 feet of the shrieker, it emits a shriek audible within 300 feet of it. The shrieker continues to shriek until the disturbance moves out of range and for 1d4 of the shrieker's turns afterward

Environments: Caves, Forest or Jungle, Swamp or Marsh, Underworld

Other versions

Source: System Reference Document 5.1 (Wizards of the Coast) · License: Creative Commons Attribution 4.0 / OPEN GAME LICENSE Version 1.0a details