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Shrieker A5E

CR 0 plant

Medium plant, chaotic evil


Armor Class
5
Hit Points
13 (3d8)
Speed
—

STR1 (-5)
DEX1 (-5)
CON10 (+0)
INT1 (-5)
WIS2 (-4)
CHA1 (-5)

Saving Throws
Skills
Vulnerabilities
fire
Condition Immunities
blinded, charmed, deafened, fatigue, frightened, prone, restrained, stunned
Senses
blindsight 30 ft., passive Perception 6
Languages
—
Challenge
0 (0 XP) · Proficiency Bonus +2

False Appearance.

While motionless, the shrieker is indistinguishable from a normal fungus.

Reactions

Shriek.

If the shrieker perceives a creature within 30 feet or if an area of bright light is within 30 feet it shrieks loudly and continuously. The shriek is audible within 300 feet. The shrieker continues to shriek for 1 minute after the creature or light has moved away.

Other versions

Source: Monstrous Menagerie (EN Publishing) · License: OPEN GAME LICENSE Version 1.0a details