Reef Shark 2014
CR 1/2 beast
Medium beast, unaligned
STR14 (+2)
DEX13 (+1)
CON13 (+1)
INT1 (-5)
WIS10 (+0)
CHA4 (-3)
Pack Tactics.
The shark has advantage on an attack roll against a creature if at least one of the shark's allies is within 5 ft. of the creature and the ally isn't incapacitated.
Water Breathing.
The shark can breathe only underwater.
Actions
Bite.
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage.
Environments: Ocean
Other versions
Source: System Reference Document 5.1 (Wizards of the Coast) · License: Creative Commons Attribution 4.0 / OPEN GAME LICENSE Version 1.0a details