Reef Shark A5E
CR 1/2 beast
Medium beast, chaotic evil
STR14 (+2)
DEX12 (+1)
CON12 (+1)
INT2 (-4)
WIS10 (+0)
CHA4 (-3)
Pack Tactics.
The shark has advantage on attack rolls against a creature if at least one of the sharks allies is within 5 feet of the creature and not incapacitated.
Water Breathing.
The shark breathes only water.
Actions
Bite.
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8+2) piercing damage.
Other versions
Source: Monstrous Menagerie (EN Publishing) · License: OPEN GAME LICENSE Version 1.0a details