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Quipper 2014

CR 0 beast

Tiny beast, unaligned


Armor Class
13
Hit Points
1 (1d4-1)
Speed
swim 40 ft.

STR2 (-4)
DEX16 (+3)
CON9 (-1)
INT1 (-5)
WIS7 (-2)
CHA2 (-4)

Saving Throws
Skills
Senses
darkvision 60 ft., passive Perception 8
Languages
—
Challenge
0 (0 XP) · Proficiency Bonus +2

Blood Frenzy.

The quipper has advantage on melee attack rolls against any creature that doesn't have all its hit points.

Water Breathing.

The quipper can breathe only underwater.

Actions

Bite.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1 piercing damage.

Environments: Ocean, Sewer

Other versions

Source: System Reference Document 5.1 (Wizards of the Coast) · License: Creative Commons Attribution 4.0 / OPEN GAME LICENSE Version 1.0a details