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Quipper 2014

CR 0 beast

Tiny beast, chaotic evil


Armor Class
10
Hit Points
8
Speed
swim 40 ft.

STR2 (-4)
DEX10 (+0)
CON10 (+0)
INT1 (-5)
WIS6 (-2)
CHA2 (-4)

Saving Throws
Strength -4, Dexterity +0, Constitution +0, Intelligence -5, Wisdom -2, Charisma -4
Skills
Senses
darkvision 60 ft., passive Perception 8
Languages
-
Challenge
0 (0 XP) · Proficiency Bonus +2

Blood Frenzy.

The quipper has advantage on melee attack rolls against any creature that doesn't have all its HP.

Heightened Smell.

The quipper's Perception is 13 when perceiving by smell.

Water Breathing.

The quipper can breathe only underwater.

Actions

Bite.

Melee Weapon Attack: +2 to hit, reach 5 ft., one creature. Hit: 2 (1d4) piercing damage.

Other versions

Source: Black Flag SRD (Kobold Press) · License: Creative Commons Attribution 4.0 details