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Ogre 2014

CR 2 giant

Large giant, chaotic evil


Armor Class
11 (hide armor)
Hit Points
59 (7d10+21)
Speed
40 ft.

STR19 (+4)
DEX8 (-1)
CON16 (+3)
INT5 (-3)
WIS7 (-2)
CHA7 (-2)

Saving Throws
Skills
Senses
darkvision 60 ft., passive Perception 8
Languages
Common, Giant
Challenge
2 (450 XP) · Proficiency Bonus +2

Actions

Greatclub.

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.

Javelin.

Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 11 (2d6 + 4) piercing damage.

Environments: Arctic or Tundra, Caves, Coast, Desert, Forest or Jungle, Grassland or Plains, Hills, Mountain, Ruins, Feywild, Plane of Earth, Swamp or Marsh, Underworld

Other versions

Source: System Reference Document 5.1 (Wizards of the Coast) · License: Creative Commons Attribution 4.0 / OPEN GAME LICENSE Version 1.0a details