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Ogre A5E

CR 2 giant

Large giant, chaotic evil


Armor Class
12
Hit Points
59 (7d10+21)
Speed
40 ft.

STR19 (+4)
DEX8 (-1)
CON16 (+3)
INT10 (+0)
WIS10 (+0)
CHA8 (-1)

Saving Throws
Skills
Senses
darkvision 60 ft., passive Perception 10
Languages
Common, Giant
Challenge
2 (450 XP) · Proficiency Bonus +2

Actions

Greatclub.

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage and if the target is a Medium or smaller creature it makes a DC 14 Strength saving throw falling prone on a failure.

Sweeping Strike.

Melee Weapon Attack: +6 to hit, reach 5 ft. all creatures within 5 feet. Hit: 8 (1d8 + 4) bludgeoning damage and if the target is a Medium or smaller creature it makes a DC 14 Strength saving throw. On a failure it is pushed 10 feet away from the ogre.

Javelin.

Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 11 (2d6 + 4) piercing damage.

Other versions

Source: Monstrous Menagerie (EN Publishing) · License: OPEN GAME LICENSE Version 1.0a details