Ogre Zombie 2014
CR 2 undead
Large undead (Zombies), neutral evil
STR19 (+4)
DEX6 (-2)
CON18 (+4)
INT3 (-4)
WIS6 (-2)
CHA5 (-3)
Undead Fortitude.
If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5+the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.
Actions
Morningstar.
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.
Environments: Ruins, Shadowfell, Temple, Tomb
Other versions
Source: System Reference Document 5.1 (Wizards of the Coast) · License: Creative Commons Attribution 4.0 / OPEN GAME LICENSE Version 1.0a details