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Ogre Zombie 2024

CR 2 undead

Large undead, neutral evil


Armor Class
8 (natural armor)
Hit Points
85 (9d10 + 36)
Speed
30 ft.
Initiative
-2

STR19 (+4)
DEX6 (-2)
CON18 (+4)
INT3 (-4)
WIS6 (-2)
CHA5 (-3)

Saving Throws
Strength +4, Dexterity -2, Constitution +4, Intelligence -4, Wisdom +0, Charisma -3
Skills
Damage Immunities
poison
Condition Immunities
exhaustion, poisoned
Senses
darkvision 60 ft., passive Perception 8
Languages
Understands Common and Giant but can't speak
Challenge
2 (450 XP) · Proficiency Bonus +2

Undead Fortitude.

If damage reduces the zombie to 0 Hit Points, it makes a Constitution saving throw (DC 5 plus the damage taken) unless the damage is Radiant or from a Critical Hit. On a successful save, the zombie drops to 1 Hit Point instead.

Actions

Slam.

Melee Attack Roll: +6, reach 5 ft. 13 (2d8 + 4) Bludgeoning damage.

Other versions

Source: System Reference Document 5.2 (Wizards of the Coast) · License: Creative Commons Attribution 4.0 details