Merfolk 2014
CR 1/8 humanoid
Medium humanoid, neutral
STR10 (+0)
DEX13 (+1)
CON12 (+1)
INT11 (+0)
WIS11 (+0)
CHA12 (+1)
Amphibious.
The merfolk can breathe air and water.
Actions
Spear.
Melee or Ranged Weapon Attack: +2 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 3 (1d6) piercing damage, or 4 (1d8) piercing damage if used with two hands to make a melee attack.
Environments: Coast, Desert, Ocean
Other versions
Source: System Reference Document 5.1 (Wizards of the Coast) · License: Creative Commons Attribution 4.0 / OPEN GAME LICENSE Version 1.0a details