Merfolk A5E
CR 1/8 humanoid
Medium humanoid, chaotic evil
STR10 (+0)
DEX12 (+1)
CON12 (+1)
INT10 (+0)
WIS10 (+0)
CHA10 (+0)
Amphibious.
The merfolk can breathe air and water.
Actions
Trident.
Melee or Ranged Weapon Attack: +2 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d8) piercing damage if used with two hands to make a melee attack or 3 (1d6) piercing damage if thrown.
Other versions
Source: Monstrous Menagerie (EN Publishing) · License: OPEN GAME LICENSE Version 1.0a details