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Mastiff 2014

CR 1/8 beast

Medium beast, unaligned


Armor Class
12
Hit Points
5 (1d8+1)
Speed
40 ft.

STR13 (+1)
DEX14 (+2)
CON12 (+1)
INT3 (-4)
WIS12 (+1)
CHA7 (-2)

Saving Throws
Skills
Perception +3
Senses
passive Perception 13
Languages
—
Challenge
1/8 (25 XP) · Proficiency Bonus +2

Keen Hearing and Smell.

The mastiff has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Actions

Bite.

Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) piercing damage. If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone.

Environments: Forest or Jungle, Hills, Urban

Other versions

Source: System Reference Document 5.1 (Wizards of the Coast) · License: Creative Commons Attribution 4.0 / OPEN GAME LICENSE Version 1.0a details