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Mastiff A5E

CR 1/8 beast

Medium beast, chaotic evil


Armor Class
12
Hit Points
9 (2d8)
Speed
40 ft.

STR12 (+1)
DEX14 (+2)
CON10 (+0)
INT3 (-4)
WIS12 (+1)
CHA6 (-2)

Saving Throws
Skills
Perception +3
Senses
passive Perception 13
Languages
—
Challenge
1/8 (25 XP) · Proficiency Bonus +2

Keen Hearing and Smell.

The mastiff has advantage on Perception checks that rely on hearing and smell.

Actions

Bite.

Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4+1) piercing damage. If the target is a creature it makes a DC 11 Strength saving throw falling prone on a failure.

Other versions

Source: Monstrous Menagerie (EN Publishing) · License: OPEN GAME LICENSE Version 1.0a details