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Grick 2014

CR 2 monstrosity

Medium monstrosity, neutral


Armor Class
14 (natural armor)
Hit Points
27 (6d8)
Speed
30 ft., climb 30 ft.

STR14 (+2)
DEX14 (+2)
CON11 (+0)
INT3 (-4)
WIS14 (+2)
CHA5 (-3)

Saving Throws
Skills
Resistances
bludgeoning, piercing, and slashing from nonmagical attacks
Senses
darkvision 60 ft., passive Perception 12
Languages
—
Challenge
2 (450 XP) · Proficiency Bonus +2

Stone Camouflage.

The grick has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.

Actions

Multiattack.

The grick makes one attack with its tentacles. If that attack hits, the grick can make one beak attack against the same target.

Tentacles.

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) slashing damage.

Beak.

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Environments: Caves, Forest or Jungle, Mountain, Ruins, Sewer, Plane of Earth, Tomb, Underworld

Other versions

Source: System Reference Document 5.1 (Wizards of the Coast) · License: Creative Commons Attribution 4.0 / OPEN GAME LICENSE Version 1.0a details