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Grick A5E

CR 2 monstrosity

Medium monstrosity, chaotic evil


Armor Class
14
Hit Points
33 (6d8+12)
Speed
30 ft., climb 30 ft.

STR14 (+2)
DEX14 (+2)
CON14 (+2)
INT2 (-4)
WIS14 (+2)
CHA5 (-3)

Saving Throws
Skills
Stealth +4
Resistances
damage from nonmagical weapons
Senses
darkvision 60 ft., passive Perception 12
Languages
—
Challenge
2 (450 XP) · Proficiency Bonus +2

Camouflage.

The grick has advantage on Stealth checks made to hide in rocky terrain.

Spider Climb.

The grick can use its climb speed even on difficult surfaces and upside down on ceilings.

Actions

Tentacles.

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) bludgeoning damage and the target is grappled (escape DC 12). Until this grapple ends the grick can't attack a different target with its tentacles.

Bonus Actions

Beak.

Melee Weapon Attack: +4 to hit, reach 5 ft., one creature grappled by the grick. Hit: 9 (2d6 + 2) piercing damage.

Other versions

Source: Monstrous Menagerie (EN Publishing) · License: OPEN GAME LICENSE Version 1.0a details