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Giant Wasp 2014

CR 1/2 beast

Medium beast, unaligned


Armor Class
12
Hit Points
13 (3d8)
Speed
10 ft., fly 50 ft.

STR10 (+0)
DEX14 (+2)
CON10 (+0)
INT1 (-5)
WIS10 (+0)
CHA3 (-4)

Saving Throws
Skills
Senses
passive Perception 10
Languages
—
Challenge
1/2 (100 XP) · Proficiency Bonus +2

Actions

Sting.

Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) piercing damage, and the target must make a DC 11 Constitution saving throw, taking 10 (3d6) poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.

Environments: Forest or Jungle, Grassland or Plains, Hills, Urban

Other versions

Source: System Reference Document 5.1 (Wizards of the Coast) · License: Creative Commons Attribution 4.0 / OPEN GAME LICENSE Version 1.0a details