Giant Wasp 2014
CR 1/2 beast
Medium beast, unaligned
STR10 (+0)
DEX14 (+2)
CON10 (+0)
INT1 (-5)
WIS10 (+0)
CHA3 (-4)
Actions
Sting.
Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) piercing damage, and the target must make a DC 11 Constitution saving throw, taking 10 (3d6) poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.
Environments: Forest or Jungle, Grassland or Plains, Hills, Urban
Other versions
Source: System Reference Document 5.1 (Wizards of the Coast) · License: Creative Commons Attribution 4.0 / OPEN GAME LICENSE Version 1.0a details