Giant Wasp A5E
CR 1/2 beast
Medium beast, chaotic evil
STR10 (+0)
DEX14 (+2)
CON10 (+0)
INT1 (-5)
WIS10 (+0)
CHA4 (-3)
Actions
Sting.
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6+2) piercing damage and the target makes a DC 11 Constitution saving throw taking 7 (2d6) poison damage on a failure or half damage on a success. If the poison damage reduces the target to 0 hit points the target is made stable but poisoned for 1 hour even if it regains hit points and it is paralyzed while poisoned in this way.
Other versions
Source: Monstrous Menagerie (EN Publishing) · License: OPEN GAME LICENSE Version 1.0a details