Wiki › Monsters & Creatures

Giant Centipede 2014

CR 1/4 beast

Small beast, unaligned


Armor Class
13 (natural armor)
Hit Points
4 (1d6+1)
Speed
30 ft., climb 30 ft.

STR5 (-3)
DEX14 (+2)
CON12 (+1)
INT1 (-5)
WIS7 (-2)
CHA3 (-4)

Saving Throws
Skills
Senses
blindsight 30 ft., passive Perception 8
Languages
—
Challenge
1/4 (50 XP) · Proficiency Bonus +2

Actions

Bite.

Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 4 (1d4 + 2) piercing damage, and the target must succeed on a DC 11 Constitution saving throw or take 10 (3d6) poison damage. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.

Environments: Caves, Ruins, Underworld, Urban

Other versions

Source: System Reference Document 5.1 (Wizards of the Coast) · License: Creative Commons Attribution 4.0 / OPEN GAME LICENSE Version 1.0a details