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Giant Centipede A5E

CR 1/4 beast

Small beast, chaotic evil


Armor Class
12
Hit Points
9 (2d6+2)
Speed
30 ft., climb 30 ft.

STR4 (-3)
DEX14 (+2)
CON12 (+1)
INT1 (-5)
WIS6 (-2)
CHA3 (-4)

Saving Throws
Skills
Senses
blindsight 30 ft., passive Perception 8
Languages
—
Challenge
1/4 (50 XP) · Proficiency Bonus +2

Actions

Bite.

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1 piercing damage and the target makes a DC 11 Constitution saving throw taking 10 (3d6) poison damage on a failure. If the poison damage reduces the target to 0 hit points it is made stable but poisoned for 1 hour even if it regains hit points and it is paralyzed while poisoned in this way.

Other versions

Source: Monstrous Menagerie (EN Publishing) · License: OPEN GAME LICENSE Version 1.0a details