Giant Centipede A5E
CR 1/4 beast
Small beast, chaotic evil
STR4 (-3)
DEX14 (+2)
CON12 (+1)
INT1 (-5)
WIS6 (-2)
CHA3 (-4)
Actions
Bite.
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1 piercing damage and the target makes a DC 11 Constitution saving throw taking 10 (3d6) poison damage on a failure. If the poison damage reduces the target to 0 hit points it is made stable but poisoned for 1 hour even if it regains hit points and it is paralyzed while poisoned in this way.
Other versions
Source: Monstrous Menagerie (EN Publishing) · License: OPEN GAME LICENSE Version 1.0a details