Wiki › Monsters & Creatures

Flying Sword 2014

CR 1/4 construct

Small construct (Animated Objects), unaligned


Armor Class
17 (natural armor)
Hit Points
17 (5d6)
Speed
fly 50 ft. (hover)

STR12 (+1)
DEX15 (+2)
CON11 (+0)
INT1 (-5)
WIS5 (-3)
CHA1 (-5)

Saving Throws
Dexterity +4
Skills
Damage Immunities
poison, psychic
Condition Immunities
blinded, charmed, deafened, frightened, paralyzed, petrified, poisoned
Senses
blindsight 60 ft., passive Perception 7
Languages
—
Challenge
1/4 (50 XP) · Proficiency Bonus +2

Antimagic Susceptibility.

The sword is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the sword must succeed on a Constitution saving throw against the caster's spell save DC or fall unconscious for 1 minute.

False Appearance.

While the sword remains motionless and isn't flying, it is indistinguishable from a normal sword.

Actions

Longsword.

Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) slashing damage.

Environments: Laboratory, Ruins

Other versions

Source: System Reference Document 5.1 (Wizards of the Coast) · License: Creative Commons Attribution 4.0 / OPEN GAME LICENSE Version 1.0a details