Storm Giant 2024
CR 13 giant
Huge giant, chaotic good
The giant can breathe air and water.
Actions
The giant makes two attacks, using Storm Sword or Thunderbolt in any combination.
Melee Attack Roll: +14, reach 10 ft. 23 (4d6 + 9) Slashing damage plus 13 (3d8) Lightning damage.
Ranged Attack Roll: +14, range 500 ft. 22 (2d12 + 9) Lightning damage, and the target has the Blinded and Deafened conditions until the start of the giant's next turn.
Dexterity Saving Throw: DC 18, each creature in a 10-foot-radius, 40-foot-high Cylinder [Area of Effect]|XPHB|Cylinder originating from a point the giant can see within 500 feet. Failure: 55 (10d10) Lightning damage. Success: Half damage.
The giant casts one of the following spells, requiring no Material components and using Wisdom as the spellcasting ability (spell save DC 18):
- At Will: Detect Magic, Light
- 1/Day Each: Control Weather
Other versions
Source: System Reference Document 5.2 (Wizards of the Coast) · License: Creative Commons Attribution 4.0 details