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Sprite 2024

CR 1/4 fey

Small fey, neutral good


Armor Class
15 (natural armor)
Hit Points
10 (4d4)
Speed
10 ft., fly 40 ft.
Initiative
+4

STR3 (-4)
DEX18 (+4)
CON10 (+0)
INT14 (+2)
WIS13 (+1)
CHA11 (+0)

Saving Throws
Strength -4, Dexterity +4, Constitution +0, Intelligence +2, Wisdom +1, Charisma +0
Skills
Perception +3, Stealth +8
Senses
passive Perception 13
Languages
Common, Elvish, Sylvan
Challenge
1/4 (50 XP) · Proficiency Bonus +2

Actions

Needle Sword.

Melee Attack Roll: +6, reach 5 ft. 6 (1d4 + 4) Piercing damage.

Enchanting Bow.

Ranged Attack Roll: +6, range 40/160 ft. 1 Piercing damage, and the target has the Charmed condition until the start of the sprite's next turn.

Heart Sight.

Charisma Saving Throw: DC 10, one creature within 5 feet the sprite can see (Celestials, Fiends, and Undead automatically fail the save). Failure: The sprite knows the target's emotions and alignment.

Invisibility.

The sprite casts Invisibility on itself, requiring no spell components and using Charisma as the spellcasting ability.

Other versions

Source: System Reference Document 5.2 (Wizards of the Coast) · License: Creative Commons Attribution 4.0 details