Medusa 2024
CR 6 monstrosity
Medium monstrosity, lawful evil
Actions
The medusa makes two Claw attacks and one Snake Hair attack, or it makes three Poison Ray attacks.
Melee Attack Roll: +6, reach 5 ft. 10 (2d6 + 3) Slashing damage.
Melee Attack Roll: +6, reach 5 ft. 5 (1d4 + 3) Piercing damage plus 14 (4d6) Poison damage.
Ranged Attack Roll: +5, range 150 ft. 11 (2d8 + 2) Poison damage.
Bonus Actions
Constitution Saving Throw: DC 13, each creature in a 30-foot Cone. If the medusa sees its reflection in the Cone, the medusa must make this save. First Failure The target has the Restrained condition and repeats the save at the end of its next turn if it is still Restrained, ending the effect on itself on a success. Second Failure The target has the Petrified condition instead of the Restrained condition.
Other versions
Source: System Reference Document 5.2 (Wizards of the Coast) · License: Creative Commons Attribution 4.0 details