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Hill Giant 2024

CR 5 giant

Huge giant, chaotic evil


Armor Class
13 (natural armor)
Hit Points
105 (10d12 + 40)
Speed
40 ft.
Initiative
+2

STR21 (+5)
DEX8 (-1)
CON19 (+4)
INT5 (-3)
WIS9 (-1)
CHA6 (-2)

Saving Throws
Strength +5, Dexterity -1, Constitution +4, Intelligence -3, Wisdom -1, Charisma -2
Skills
Perception +2
Senses
passive Perception 12
Languages
Giant
Challenge
5 (1,800 XP) · Proficiency Bonus +3

Actions

Multiattack.

The giant makes two attacks, using Tree Club or Trash Lob in any combination.

Tree Club.

Melee Attack Roll: +8, reach 10 ft. 18 (3d8 + 5) Bludgeoning damage. If the target is a Large or smaller creature, it has the Prone condition.

Trash Lob.

Ranged Attack Roll: +8, range 60/240 ft. 16 (2d10 + 5) Bludgeoning damage, and the target has the Poisoned condition until the end of its next turn.

Other versions

Source: System Reference Document 5.2 (Wizards of the Coast) · License: Creative Commons Attribution 4.0 details