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Air Elemental 2024

CR 5 elemental

Large elemental, neutral


Armor Class
15 (natural armor)
Hit Points
90 (12d10 + 24)
Speed
10 ft., fly 90 ft. (hover)
Initiative
+5

STR14 (+2)
DEX20 (+5)
CON14 (+2)
INT6 (-2)
WIS10 (+0)
CHA6 (-2)

Saving Throws
Strength +2, Dexterity +5, Constitution +2, Intelligence -2, Wisdom +0, Charisma -2
Skills
Resistances
lightning
Damage Immunities
poison, thunder
Condition Immunities
exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious
Senses
darkvision 60 ft., passive Perception 10
Languages
Primordial (Auran)
Challenge
5 (1,800 XP) · Proficiency Bonus +3

Air Form.

The elemental can enter a creature's space and stop there. It can move through a space as narrow as 1 inch without expending extra movement to do so.

Actions

Multiattack.

The elemental makes two Thunderous Slam attacks.

Thunderous Slam.

Melee Attack Roll: +8, reach 10 ft. 14 (2d8 + 5) Thunder damage.

Whirlwind (Recharge 4–6).

Strength Saving Throw: DC 13, one Medium or smaller creature in the elemental's space. Failure: 24 (4d10 + 2) Thunder damage, and the target is pushed up to 20 feet straight away from the elemental and has the Prone condition. Success: Half damage only.

Other versions

Source: System Reference Document 5.2 (Wizards of the Coast) · License: Creative Commons Attribution 4.0 details