Skeleton 2014
CR 1/4 undead
Medium undead, chaotic evil
STR10 (+0)
DEX14 (+2)
CON14 (+2)
INT6 (-2)
WIS8 (-1)
CHA4 (-3)
False Appearance.
While the skeleton remains motionless and prone, it is indistinguishable from an inanimate Humanoid skeleton.
Undead Nature.
The skeleton doesn't require air, food, drink, or sleep.
Undead Resilience.
The skeleton is immune to poison damage, to exhaustion, and to the poisoned condition.
Actions
Shortsword.
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6+2) piercing damage.
Shortbow.
Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6+2) piercing damage.
Reactions
Counterattack (Recharge 6).
When a creature the skeleton can see hits it with an attack, the skeleton can make one Shortsword or Shortbow attack against the attacker.
Other versions
Source: Black Flag SRD (Kobold Press) · License: Creative Commons Attribution 4.0 details