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Skeleton A5E

CR 1/4 undead

Medium undead, chaotic evil


Armor Class
13
Hit Points
13 (2d8+4)
Speed
30 ft.

STR10 (+0)
DEX14 (+2)
CON14 (+2)
INT6 (-2)
WIS8 (-1)
CHA5 (-3)

Saving Throws
Skills
Vulnerabilities
bludgeoning
Damage Immunities
poison
Condition Immunities
fatigue, poisoned
Senses
darkvision 60 ft., passive Perception 9
Languages
understands the languages it knew in life but can't speak
Challenge
1/4 (50 XP) · Proficiency Bonus +2

Undead Nature.

A skeleton doesnt require air, sustenance, or sleep.

Actions

Shortsword.

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Shortbow.

Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Other versions

Source: Monstrous Menagerie (EN Publishing) · License: OPEN GAME LICENSE Version 1.0a details