Fire Giant 2014
CR 9 giant
Huge giant, chaotic evil
The fire giant is resistant to the stunned condition, and it is vulnerable to the prone condition.
Actions
The fire giant makes two Flaming Greatsword or Lava Boulder attacks.
Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 28 (6d6+7) slashing damage plus 4 (1d8) fire damage.
Ranged Weapon Attack: +7 to hit, range 60/240 ft., one target. Hit: 19 (3d10+3) bludgeoning damage plus 13 (3d8) fire damage.
The fire giant expels built-up heat from within itself, sending a blast of lava outward. Each creature within 15 feet of the fire giant must make a DC 16 DEX save. On a failure, a creature takes 36 (8d8) fire damage and is knocked prone. On a success, a creature takes half the damage and isn't knocked prone. A creature that fails this save has disadvantage on the next save it makes against the giant's Pyroclastic Surge before the start of the giant's next turn.
Bonus Actions
A burst of volcanic gas and rock fragments flows in a 60-foot-line that is 5 feet wide from the fire giant's outstretched hand. Each creature in the line must succeed on a DC 16 DEX save or be poisoned until the end of its next turn and pushed up to 15 feet away from the giant. A creature that fails the save by 5 or more is petrified in volcanic ash for 1 hour or until a creature spends 1 minute soaking the petrified creature in cool water.
Other versions
Source: Black Flag SRD (Kobold Press) · License: Creative Commons Attribution 4.0 details