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Baboon 2014

CR 1/8 beast

Small beast, chaotic evil


Armor Class
11
Hit Points
10
Speed
30 ft., climb 30 ft.

STR8 (-1)
DEX12 (+1)
CON10 (+0)
INT4 (-3)
WIS12 (+1)
CHA6 (-2)

Saving Throws
Strength -1, Dexterity +1, Constitution +0, Intelligence -3, Wisdom +1, Charisma -2
Skills
Senses
darkvision 30 ft., passive Perception 11
Languages
-
Challenge
1/8 (25 XP) · Proficiency Bonus +2

Pack Tactics.

The baboon has advantage on attack rolls against a creature if at least one of the baboon's allies is within 5 feet of the creature and the ally isn't incapacitated.

Actions

Bite.

Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 3 (1d4+1) piercing damage.

Reactions

Startling Display.

When a creature the baboon can see attacks it while within 5 feet of it, the baboon can bare its teeth, puff its chest, or emit a quick series of barks. The attacker must succeed on a DC 11 WIS save or have disadvantage on the attack roll.

Other versions

Source: Black Flag SRD (Kobold Press) · License: Creative Commons Attribution 4.0 details