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Baboon A5E

CR 0 beast

Small beast, chaotic evil


Armor Class
12
Hit Points
3 (1d6)
Speed
30 ft., climb 30 ft.

STR8 (-1)
DEX14 (+2)
CON10 (+0)
INT4 (-3)
WIS12 (+1)
CHA6 (-2)

Saving Throws
Skills
Senses
passive Perception 11
Languages
—
Challenge
0 (0 XP) · Proficiency Bonus +2

Pack Tactics.

The baboon has advantage on attack rolls against a creature if at least one of the baboons allies is within 5 feet of the creature and not incapacitated.

Actions

Bite.

Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1 piercing damage.

Other versions

Source: Monstrous Menagerie (EN Publishing) · License: OPEN GAME LICENSE Version 1.0a details