Wiki › Monsters & Creatures

Triceratops A5E

CR 5 beast

Huge beast, chaotic evil


Armor Class
14
Hit Points
84 (8d12+32)
Speed
50 ft.

STR20 (+5)
DEX10 (+0)
CON18 (+4)
INT2 (-4)
WIS12 (+1)
CHA5 (-3)

Saving Throws
Skills
Senses
passive Perception 11
Languages
—
Challenge
5 (1,800 XP) · Proficiency Bonus +3

Actions

Defensive Gore.

Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 24 (3d12 + 5) piercing damage and the target has disadvantage on the next attack it makes against the triceratops before the end of the triceratopss next turn.

Trample.

The triceratops moves up to its speed in a straight line. It can move through the spaces of Large and smaller creatures. Each of these creatures makes a DC 14 Dexterity saving throw taking 21 (3d10 + 5) bludgeoning damage on a failure.

Other versions

Source: Monstrous Menagerie (EN Publishing) · License: OPEN GAME LICENSE Version 1.0a details