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Rug of Smothering A5E

CR 2 construct

Large construct, chaotic evil


Armor Class
12
Hit Points
45 (7d8+14)
Speed
30 ft.

STR16 (+3)
DEX14 (+2)
CON14 (+2)
INT1 (-5)
WIS10 (+0)
CHA1 (-5)

Saving Throws
Skills
Resistances
bludgeoning
Damage Immunities
poison, psychic
Condition Immunities
blinded, charmed, deafened, exhaustion, frightened, paralyzed, petrified, poisoned
Senses
blindsight 60 ft., passive Perception 10
Languages
—
Challenge
2 (450 XP) · Proficiency Bonus +2

False Appearance.

While motionless, the rug is indistinguishable from a normal rug.

Spell-created.

The DC for Dispel Magic to destroy this creature is 19.

Actions

Smother.

Melee Weapon Attack: +5 to hit, reach 5 ft., one Large or smaller creature. Hit: The target is grappled (escape DC 13). Until this grapple ends the target is restrained and can't breathe. When the rug is dealt damage while it is grappling it takes half the damage (rounded down) and the other half is dealt to the grappled target. The rug can only have one creature grappled at once.

Squeeze.

One creature grappled by the rug takes 10 (2d6 + 3) bludgeoning damage.

Other versions

Source: Monstrous Menagerie (EN Publishing) · License: OPEN GAME LICENSE Version 1.0a details