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Rhinoceros A5E

CR 2 beast

Large beast, chaotic evil


Armor Class
12
Hit Points
45 (6d10+12)
Speed
40 ft.

STR20 (+5)
DEX8 (-1)
CON14 (+2)
INT2 (-4)
WIS12 (+1)
CHA4 (-3)

Saving Throws
Skills
Senses
passive Perception 11
Languages
—
Challenge
2 (450 XP) · Proficiency Bonus +2

Actions

Gore.

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (2d8+5) bludgeoning damage. If the rhinoceros moves at least 20 feet straight towards the target before the attack the attack deals an extra 4 (1d8) bludgeoning damage and the target makes a DC 15 Strength saving throw falling prone on a failure.

Other versions

Source: Monstrous Menagerie (EN Publishing) · License: OPEN GAME LICENSE Version 1.0a details