Wiki › Monsters & Creatures

Jackal A5E

CR 0 beast

Small beast, chaotic evil


Armor Class
12
Hit Points
3 (1d6)
Speed
40 ft.

STR8 (-1)
DEX14 (+2)
CON10 (+0)
INT2 (-4)
WIS12 (+1)
CHA4 (-3)

Saving Throws
Skills
Perception +3
Senses
passive Perception 13
Languages
—
Challenge
0 (0 XP) · Proficiency Bonus +2

Keen Hearing and Smell.

The jackal has advantage on Perception checks that rely on hearing and smell.

Actions

Bite.

Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1 piercing damage.

Other versions

Source: Monstrous Menagerie (EN Publishing) · License: OPEN GAME LICENSE Version 1.0a details