Goblin Boss A5E
CR 1 humanoid
Small humanoid, chaotic evil
STR12 (+1)
DEX14 (+2)
CON10 (+0)
INT12 (+1)
WIS12 (+1)
CHA12 (+1)
Actions
Multiattack.
The goblin attacks twice with its scimitar.
Scimitar.
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.
Shortbow.
Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Command Minions.
Up to 3 goblins within 30 feet that can hear or see it use their reactions to make a single melee attack each.
Bonus Actions
Nimble Escape.
The goblin takes the Disengage or Hide action.
Other versions
Source: Monstrous Menagerie (EN Publishing) · License: OPEN GAME LICENSE Version 1.0a details