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Giant Scorpion A5E

CR 3 beast

Large beast, chaotic evil


Armor Class
15
Hit Points
52 (7d10+14)
Speed
40 ft.

STR14 (+2)
DEX12 (+1)
CON14 (+2)
INT2 (-4)
WIS8 (-1)
CHA4 (-3)

Saving Throws
Skills
Senses
blindsight 60 ft., passive Perception 9
Languages
—
Challenge
3 (700 XP) · Proficiency Bonus +2

Actions

Multiattack.

The scorpion attacks once with its claws and once with its sting.

Claws.

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6+2) bludgeoning damage and the target is grappled (escape DC 12). Until this grapple ends the scorpion can't attack a different target with its claws.

Sting.

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8+2) piercing damage and the target makes a DC 12 Constitution saving throw taking 16 (3d10) poison damage on a failure or half damage on a success.

Other versions

Source: Monstrous Menagerie (EN Publishing) · License: OPEN GAME LICENSE Version 1.0a details