Giant Goat A5E
CR 1/2 beast
Large beast, chaotic evil
STR16 (+3)
DEX10 (+0)
CON14 (+2)
INT3 (-4)
WIS12 (+1)
CHA6 (-2)
Actions
Ram.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4+3) bludgeoning damage. If the target is a creature and the goat moves at least 20 feet straight towards the target before the attack the target takes an additional 5 (2d4) bludgeoning damage and makes a DC 13 Strength saving throw falling prone on a failure.
Other versions
Source: Monstrous Menagerie (EN Publishing) · License: OPEN GAME LICENSE Version 1.0a details