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Giant Crocodile A5E

CR 5 beast

Huge beast, chaotic evil


Armor Class
14
Hit Points
85 (9d12+27)
Speed
30 ft., swim 50 ft.

STR20 (+5)
DEX10 (+0)
CON16 (+3)
INT2 (-4)
WIS10 (+0)
CHA6 (-2)

Saving Throws
Skills
Stealth +3
Senses
passive Perception 10
Languages
—
Challenge
5 (1,800 XP) · Proficiency Bonus +3

Hold Breath.

The crocodile can hold its breath for 30 minutes.

Actions

Multiattack.

The crocodile attacks with its bite and its tail.

Bite.

Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 16 (2d10+5) piercing damage and the target is grappled (escape DC 15). Until this grapple ends the target is restrained and the crocodile can't bite a different target.

Tail.

Melee Weapon Attack: +8 to hit, reach 10 ft., one creature not grappled by the crocodile. Hit: 14 (2d8+5) bludgeoning damage and the target makes a DC 18 Strength saving throw falling prone on a failure.

Other versions

Source: Monstrous Menagerie (EN Publishing) · License: OPEN GAME LICENSE Version 1.0a details