Characters

Punch

Level 7 Grung · Rune Knight 3, Giant Soul Sorcerer 4 · Far Traveler

Archived48,000 XP / 34,000

15Armor ClassScale Mail
59Hit PointsHit dice 3d10 + 4d6
25 ft, climb 25 ftSpeed
1Initiative
+3Proficiency
14Passive PerceptionDarkvision 120 ft
STR+214Save +5 ●
DEX+112Save +1
CON+316Save +6 ●
INT+113Save +1
WIS+112Save +1
CHA+214Save +2

Skills

  • ○Acrobatics (Dex)+1
  • ○Animal Handling (Wis)+1
  • ○Arcana (Int)+1
  • ●Athletics (Str)+5
  • ○Deception (Cha)+2
  • ○History (Int)+1
  • ●Insight (Wis)+4
  • ○Intimidation (Cha)+2
  • ○Investigation (Int)+1
  • ○Medicine (Wis)+1
  • ○Nature (Int)+1
  • ●Perception (Wis)+4
  • ○Performance (Cha)+2
  • ○Persuasion (Cha)+2
  • ○Religion (Int)+1
  • ○Sleight of Hand (Dex)+1
  • ○Stealth (Dex)+1
  • ●Survival (Wis)+4

Saves: Adv. on Str saves in Giant's Might; Immune to poison

Proficiencies & languages

Armor
Light, Medium, Heavy, Shields
Weapons
Simple, Martial
Tools
Smith's tools, dices
Languages
Common, Giant, Grung, Goblinoids

Attacks

WeaponTo hitDamageRangeNotes
warhammer+51d8+2 BludgeoningMeleeVersatile (1d10)
warhammer giant's might+51d8+2 BludgeoningMeleeVersatile (1d10); +1d6 damage

Actions & limited uses

Bonus actions
Second Wind, Giant's Might, Font of Magic, Frost Rune (invoke), Quickened Spell, Grappling Strike (after melee hit)
Reactions
Stone Rune (invoke)
FeatureUsesRecharge
Second Wind (1d10+3)1short rest
Action Surge1short rest
Giant's Might (Large, +1d6 damage)3long rest
Sorcery Points4long rest
Frost Rune (invoke)1short rest
Stone Rune (invoke)1short rest
Strike of the Giants3long rest
Combat Superiority (d6)1short rest

Features & traits

Rune Knight class page →

  • Superior Technique · Fighter 1 — 1 maneuver; d6, 1× per short rest (TCoE p.41)
  • Second Wind · Fighter 1 — 1d10+3, 1× per short rest (PHB p.72)
  • Action Surge · Fighter 2 — 1× per short rest (PHB p.72)
  • Bonus Proficiencies · Rune Knight 3 (TCoE p.44)
  • Giant's Might · Rune Knight 3 — Large, +1d6 damage, Prof Bonus per long rest (TCoE p.45)
  • Rune Carver · Rune Knight 3 — 2 runes known (TCoE p.44)

Giant Soul Sorcerer class page →

  • Spellcasting · Sorcerer 1 — 5 cantrips & 5 spells known (PHB p.101)
  • Jotun Resilience · Giant Soul 1 (UA:GSS p.1)
  • Mark of Ordning: Frost Giant · Giant Soul 1 (UA:GSS p.1)
  • Font of Magic · Sorcerer 2 — Sorcery Points, 4× per long rest (PHB p.101)
  • Metamagic · Sorcerer 3 — 2 known (PHB p.101)

Grung

  • Poisonous Skin
  • Standing Leap
  • Water Dependency

Ability bonuses: +2 Dexterity, +1 Constitution

Far Traveler

  • All Eyes on You (background feature)

Feats

  • Strike of the Giants [Frost Strike]

Feature rules text isn't copied from the sheet, because much of it comes from copyrighted books. Names link to the open wiki where they exist; book references are given otherwise.

Spellcasting

sorcerer: Cha · save DC 13 · attack +5 · prepares 0

Slots: 1st ×4, 2nd ×3

Ready to cast: Booming Blade, Mind Sliver, Ray of Frost, Shape Water, Shocking Grasp, Sword Burst

All 13 spells on the sheet

Cantrips

  • Booming Blade1 a · S:5-ft rad · 1 round
  • Mind Sliver1 a · 60 ft · 1 rnd
  • Ray of Frost1 a · 60 ft · Instantaneous
  • Shape Water1 a · 30 ft · Instant. or 1 h
  • Shocking Grasp1 a · Touch · Instantaneous
  • Sword Burst1 a · S:5-ft rad · Instantaneous

1st level

2nd level

Backstory, personality and secrets are kept private. They'll be visible to the party behind a party PIN once logins arrive. Imported from the character's MPMB sheet on 2026-11-07.