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Steam Gout 2014

3rd-level evocation

Casting time
1 action
Range
120 feet (5-feet cylinder)
Components
V, S
Duration
Concentration, up to 1 minute
Save
Dexterity
Damage
2d8 Fire

You create a gout of billowing steam in a 40-foottall cylinder with a 5-foot radius centered on a point on the ground you can see within range. Exposed flames in the area are doused. Each creature in the area when the gout first appears must make a Dexterity saving throw. On a failed save, the creature takes 2d8 fire damage and falls prone. On a successful save, the creature takes half as much damage and doesn't fall prone. The gout then covers the area in a sheen of slippery water. When a creature enters the spell's area for the first time on a turn or starts its turn there, it must make a Dexterity saving throw. On a failed save, it falls prone.

At higher levels

When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d8, and you can create one additional gout of steam for each slot level above 3rd. A creature in the area of more than one gout of steam is affected only once.

SlotDamageTargets
4th3d82
5th4d83
6th5d84
7th6d85
8th7d86
9th8d87

Source: Tome of Heroes (Kobold Press) · License: OPEN GAME LICENSE Version 1.0a details