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Fireball 2014

3rd-level evocation

Casting time
1 action
Range
150 feet (20-feet sphere)
Components
V, S, M (A tiny ball of bat guano and sulfur.)
Duration
instantaneous
Save
Dexterity
Damage
8d6 Fire
Classes
Sorcerer, Wizard

A bright streak flashes from your pointing finger to a point you choose within range and then blossoms with a low roar into an explosion of flame. Each creature in a 20-foot-radius sphere centered on that point must make a dexterity saving throw. A target takes 8d6 fire damage on a failed save, or half as much damage on a successful one. The fire spreads around corners. It ignites flammable objects in the area that aren't being worn or carried.

At higher levels

When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d6 for each slot level above 3rd.

SlotDamage
4th9d6
5th10d6
6th11d6
7th12d6
8th13d6
9th14d6

Other versions

Source: System Reference Document 5.1 (Wizards of the Coast) · License: Creative Commons Attribution 4.0 / OPEN GAME LICENSE Version 1.0a details