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Finger of Death 2014

7th-level necromancy

Casting time
1 action
Range
60 feet
Components
V, S
Duration
instantaneous
Save
Constitution
Damage
7d8+30 Necrotic
Classes
Sorcerer, Warlock, Wizard

You send negative energy coursing through a creature that you can see within range, causing it searing pain. The target must make a constitution saving throw. It takes 7d8 + 30 necrotic damage on a failed save, or half as much damage on a successful one. A humanoid killed by this spell rises at the start of your next turn as a zombie that is permanently under your command, following your verbal orders to the best of its ability.

Other versions

Source: System Reference Document 5.1 (Wizards of the Coast) · License: Creative Commons Attribution 4.0 / OPEN GAME LICENSE Version 1.0a details