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Continual Flame 2014

2nd-level evocation

Casting time
1 action
Range
Touch
Components
V, S, M (Ruby dust worth 50 gp, which the spell consumes.)
Duration
until dispelled
Classes
Cleric, Wizard

A flame, equivalent in brightness to a torch, springs forth from an object that you touch. The effect looks like a regular flame, but it creates no heat and doesn't use oxygen. A continual flame can be covered or hidden but not smothered or quenched.

Other versions

Source: System Reference Document 5.1 (Wizards of the Coast) · License: Creative Commons Attribution 4.0 / OPEN GAME LICENSE Version 1.0a details