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Burning Hands 2014

1st-level evocation

Casting time
1 action
Range
Self (15-feet cone)
Components
V, S
Duration
instantaneous
Save
Dexterity
Damage
3d6 Fire
Classes
Cleric, Sorcerer, Warlock, Wizard

As you hold your hands with thumbs touching and fingers spread, a thin sheet of flames shoots forth from your outstretched fingertips. Each creature in a 15-foot cone must make a dexterity saving throw. A creature takes 3d6 fire damage on a failed save, or half as much damage on a successful one. The fire ignites any flammable objects in the area that aren't being worn or carried.

At higher levels

When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d6 for each slot level above 1st.

SlotDamage
2nd4d6
3rd5d6
4th6d6
5th7d6
6th8d6
7th9d6
8th10d6
9th11d6

Other versions

Source: System Reference Document 5.1 (Wizards of the Coast) · License: Creative Commons Attribution 4.0 / OPEN GAME LICENSE Version 1.0a details