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Blindness/Deafness 2014

2nd-level necromancy

Casting time
1 action
Range
30 feet
Components
V
Duration
1 minute
Save
Constitution
Classes
Bard, Cleric, Sorcerer, Warlock, Wizard

You can blind or deafen a foe. Choose one creature that you can see within range to make a constitution saving throw. If it fails, the target is either blinded or deafened (your choice) for the duration. At the end of each of its turns, the target can make a constitution saving throw. On a success, the spell ends.

At higher levels

When you cast this spell using a spell slot of 3rd level or higher, you can target one additional creature for each slot level above 2nd.

SlotTargets
3rd2
4th3
5th4
6th5
7th6
8th7
9th8

Other versions

Source: System Reference Document 5.1 (Wizards of the Coast) · License: Creative Commons Attribution 4.0 / OPEN GAME LICENSE Version 1.0a details