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Conjure Woodland Beings 2024

4th-level conjuration

Casting time
1 action
Range
Self
Components
V, S
Duration
Concentration, up to 10 minutes
Save
Wisdom
Damage
5d8 Force
Classes
Druid, Ranger

You conjure nature spirits that flit around you in a 10-foot Emanation for the duration. Whenever the Emanation enters the space of a creature you can see and whenever a creature you can see enters the Emanation or ends its turn there, you can force that creature to make a Wisdom saving throw. The creature takes 5d8 Force damage on a failed save or half as much damage on a successful one. A creature makes this save only once per turn. In addition, you can take the Disengage action as a Bonus Action for the spell's duration.

At higher levels

The damage increases by 1d8 for each spell slot level above 4.

SlotDamage
5th6d8
6th7d8
7th8d8
8th9d8
9th10d8

Other versions

Source: System Reference Document 5.2 (Wizards of the Coast) · License: Creative Commons Attribution 4.0 details