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Conjure Fey 2024

6th-level conjuration

Casting time
1 action
Range
60 feet
Components
V, S
Duration
Concentration, up to 10 minutes
Damage
3d12 Psychic
Classes
Druid

You conjure a Medium spirit from the Feywild in an unoccupied space you can see within range. The spirit lasts for the duration, and it looks like a Fey creature of your choice. When the spirit appears, you can make one melee spell attack against a creature within 5 feet of it. On a hit, the target takes Psychic damage equal to 3d12 plus your spellcasting ability modifier, and the target has the Frightened condition until the start of your next turn, with both you and the spirit as the source of the fear. As a Bonus Action on your later turns, you can teleport the spirit to an unoccupied space you can see within 30 feet of the space it left and make the attack against a creature within 5 feet of it.

At higher levels

The damage increases by 1d12 for each spell slot level above 6.

SlotDamage
7th4d12
8th5d12
9th6d12

Other versions

Source: System Reference Document 5.2 (Wizards of the Coast) · License: Creative Commons Attribution 4.0 details